Introducing Planedrift

In which the author at last unveils a quiet corner of the web for playing classic Infocom adventures, and reflects on the peculiar inhumanity of an AI that cannot quite abide pure play.

18 April 2026 · 4 min · whitebeard

> ASK THE VM WHERE IS THE PLAYER

In which the author hunts through virtual memory for a player whose whereabouts the machine no longer remembers, and settles on a layered heuristic that is almost certainly good enough.

17 April 2026 · 4 min · whitebeard

Building a Z-Machine in the worst possible language

In which a 1980s virtual machine for text adventures is reimplemented in a pure functional language, against all better judgement, and somehow emerges working.

12 April 2026 · 4 min · whitebeard

Playing Zork with a gen alpha AI

In which an old text adventure is rediscovered with the help of an enthusiastic, slang-slinging AI companion, and a z-machine yak awaits its shave.

11 April 2026 · 3 min · whitebeard

Building a better crossword page for my daily cryptic hit

In which the daily cryptic crossword becomes a source of frustration, and a solution is fashioned from an old Elm project dusted off.

27 March 2026 · 3 min · whitebeard

What AI is doing for me, in a difficult situation

In which we discover that a half-an-entity can be something like a prosthetic for the mind.

25 March 2026 · 4 min · whitebeard